The world group is a general term for different worlds with specific characteristics and parallel worlds.
Void Crystals lead Void Warriors to countless other worlds, but each Void Crystal leads to multiple parallel worlds.
The worlds of the "world group" may look similar at first glance, but the names of the towns are different, there are no specific people, and the world traces a different history.
Let's take the "Midgard" world group, which is connected by the Void Corridor, as an example.
With technology and social conventions from the 16th to 18th centuries, there are those who exercise the extraordinary ability of "magic", and the series of worlds where technology using magic crystals has developed is called the "Midgard" world group.
The Void Crystal connects to a specific Midgard world within the world group and guides the Void Warrior to that world.
Of course, "Midgard" is not the only group of worlds that can teleport.
Since there is no void corridor, the guild cannot be recognized,
If there is a world group like the source world, there may be a more highly developed super-future world group.
A large campground set up at the entrance to the Barne Swamp and Great Forest. Recently, it has grown in scale and has begun to function as a new residential area. The Pioneers Guild is investigating the surrounding area, and is planning to place a barrier furnace as a base camp for investigating the Great Forest as a place to manage the surrounding reclamation.
Terence is a male cleric who heals using divine chants. He was born in a wealthy family from the capital city and raised as an extremely well-behaved boy. He firmly believes that no one is truly born evil and that with the power of the divine chants, he could bring wellness to everyone in the world. He does have strong hatred towards monsters.