A class that specializes in covert actions. They are master of ranged weapons. The Nightwalker people is especially adept in covert actions, which is why thief is often their of class of choice.
In order to avoid equipment that makes noise, he generally prefers light armor and weapons such as daggers, throwing knives, and short bows.
They are weaker than fighters, but they can deal with fast monsters and flying enemies that fighters are not good at.
They are not criminals who engage in thieves, who are called thieves because the skills that are essential for exploring ruins, such as unlocking traps, unlocking locks, and scouting, are called thief skills.
However, although not limited to thieves, there are a few who use their skills for evil.
A large campground set up at the entrance to the Barne Swamp and Great Forest. Recently, it has grown in scale and has begun to function as a new residential area. The Pioneers Guild is investigating the surrounding area, and is planning to place a barrier furnace as a base camp for investigating the Great Forest as a place to manage the surrounding reclamation.
Terence is a male cleric who heals using divine chants. He was born in a wealthy family from the capital city and raised as an extremely well-behaved boy. He firmly believes that no one is truly born evil and that with the power of the divine chants, he could bring wellness to everyone in the world. He does have strong hatred towards monsters.