Void Crystals play a critical function in the usage of Void-related abilities. Prepared by the Void Walker Guild and loaned to all Void Walkers, the Void Crystals contain positional information on the worlds within them, and this information is required to perform a Void teleport.
If you lose the Void Crystal at the destination, it will be difficult to return to the source world.
▼Void crystal shape
It is an octahedron-shaped crystal-like crystal, with a small size of about 3 centimeters, and is mainly worn on the boots of the Sky Warrior Guild.
It glows faintly when a spaceman touches it, and emits a strong light when its ability is activated. The color is different depending on the person who uses it.
The crafting method is one of the Voiders Guild's greatest secrets.
▼Void Squadron Shoes
The Void Warrior Guild embeds Void Crystals in their team shoes.
This is to enable emergency teleportation while moving, as there are many dangers in an unknown world, and to avoid loss as much as possible.
▼ Slaughterer's Void Crystal
The slaughterers don't seem to wear Void Crystals, but instead their tattoos seem to glow like Void Crystals when teleporting.
It is not clear whether it is an unknown technology, an implant of the Void Crystal, or a high-level person who can transfer without the Void Crystal.
A large campground set up at the entrance to the Barne Swamp and Great Forest. Recently, it has grown in scale and has begun to function as a new residential area. The Pioneers Guild is investigating the surrounding area, and is planning to place a barrier furnace as a base camp for investigating the Great Forest as a place to manage the surrounding reclamation.
Terence is a male cleric who heals using divine chants. He was born in a wealthy family from the capital city and raised as an extremely well-behaved boy. He firmly believes that no one is truly born evil and that with the power of the divine chants, he could bring wellness to everyone in the world. He does have strong hatred towards monsters.