When the transition by the void ability is repeated to some extent and the void gate installed at the destination stabilizes, the void corridor, which is a fixed passage between the two worlds, opens.
Beyond the void corridor, anyone who can adapt to the void ability can use it, even if it is not a psychic, and it is possible to perform a more stable transition, so the void transition is usually performed using the void corridor. .
Currently, the corridor is to the "Midgard" world group.
Corridors are vulnerable to blackouts as they use a considerable amount of energy (electricity) to maintain them.
In addition, the corridor is not stable in bad weather with strong winds and rain such as typhoons and thunderstorms. For that reason, in bad weather, the void transition is not performed.
It is a concentric field with a diameter of about 4m.
The field is surrounded by pipes filled with a pale green liquid.
The corridor is not physically connected to Midgard. Void ability users who enter the corridor will be transported to Midgard by being guided by the Void Crystal they possess.
When teleporting, instead of disappearing like teleporting, the world around the phantom is decomposed into particles of light, and then reconfigured into the destination world.
As the name suggests, the field is placed vertically on the ground and can be transferred by walking into the field.
Normally, the inside of the corridor cannot be perceived. The teleportation took place in an instant, and the step taken into the void corridor would be the land of Midgard.
The Void Gate on the Source World side is set up indoors in the Void Warrior Guild, while the Void Gate on the Midgard side is secretly set up in the basement of the Frontier Point Pioneers Guild.
The power supply in the Midgard world seems to be realized by borrowing energy from the barrier furnace.
A large campground set up at the entrance to the Barne Swamp and Great Forest. Recently, it has grown in scale and has begun to function as a new residential area. The Pioneers Guild is investigating the surrounding area, and is planning to place a barrier furnace as a base camp for investigating the Great Forest as a place to manage the surrounding reclamation.
Terence is a male cleric who heals using divine chants. He was born in a wealthy family from the capital city and raised as an extremely well-behaved boy. He firmly believes that no one is truly born evil and that with the power of the divine chants, he could bring wellness to everyone in the world. He does have strong hatred towards monsters.