Hy-Brasil Continent

ISEKAICREATOR 背景

An undeveloped continent located to the west of the Telepassa Continent. This land is the central stage for adventures in the Midgard world.

The Albion Republic, which led the settlement, named it after the mythical paradise "Hybrazel" in order to gather settlers.

Currently, the Pioneer Guild plays a central role, and humans are settling mainly in two places: the port town of Lunden on the eastern edge of the continent, and the frontier point, which is located further west from there.

Since no one has yet reached the western edge of the continent, we do not know the size of the continent, the exact map, where things are, or whether humans live there.

There are so many monsters, and traveling long distances is a big risk. Items to avoid monsters are a must.

hy-brasil

Continental vegetation and climate

If you go north, it will be cold, if you go south, it will be tropical.

Currently, the northern part is a mountainous area called "Frozen Mountains", the southern part is a huge tropical rainforest called "Great Forest", and the western part is an endless desert called "Unexplored Desert".

◆Ancient Ruins

The Hybrazel continent is dotted with stone ruins that are thought to have been made by humans.

It means that there was once a human civilization in this area, but no traces of human settlements have been found, and it is unknown what kind of people existed.

●Northern continent

The area to the north of Lake Saldia is a highland, and it connects to the frozen mountain range through the plateau area.

As you go north, the temperature generally decreases and the climate becomes colder. Coniferous forests increase in vegetation.

◆Ancient ruins in the north

The woodlands contain the ruins of towns and temples. There are many temples or tombs in mountainous areas, and monsters guarding the tombs exist inside.

◆Northern Monsters

In general, monsters in the north tend to have longer body hair and larger sizes. Monsters of the same type as those in the south appear to be larger in size.

Forest monsters such as the giant clawed bear with giant claws, the frenzied deer that looks like a giant reindeer, and the two-headed snake with strong poison are feared.

This is partly because there are still few pioneers who have entered the iceberg region.

●Western continent

The western part of the continent is a plain with a dry steppe climate.

The plains are dotted with the ruins of abandoned cities.

Roads or traces of roads that are thought to have connected cities still remain, and pioneers proceeded with their development through these routes.

The plains are expected to be used as grazing land, and they have decided to advance westward from Frontier Point.

These roads are known by the settlers as ruin roads.

At the end of the Ruins Road is Jack Bar's inn, and beyond that lies a desert area called the Unexplored Desert.

◆Ancient Ruins of the West

Ruins of the town are scattered along the Ruins Road.

These ruins may later be used by the Settlers' Guild to decide where to settle.

Even in the desert area, there are ruins buried in the sand.

The most eye-catching is the huge structure called "Akasha's Tower" floating in the sky above the desert.

◆Monsters of the Western Plains

There are the high-speed ostrich-like monster Trail Rider, the black dog-like monster Shadow Dog, and the insect-type monster Razor Hopper that attacks in groups like locusts.

●Southern Continent

The south has a temperate to tropical climate, with lakes and rainforest jungles.

To the south of Frontier Point is an area called Parne Swamp, and beyond that lies a large forest.

At the entrance to the Great Forest, there is an exploration base called the Jarujan Camp.

◆Ancient Ruins in the South

Marshland ruins are often found deep in caves or swamps, either submerged or naturally formed.

Exploration of the Great Forest has not progressed, and many ruins have been swallowed up by the forest, but structures such as giant temples have been found.

◆Monster of the South

There are various monsters, and they are much more dangerous than the area around Frontier Point.

Parune Marsh has a huge crocodile-like mouth Parune red crocodile and carnivorous fish Kibao, huge shark-like monster Bull Shark in the Great Forest and deep rivers, killer ape three-dimensional in the Great Forest. You have to pay attention to attacks.

Position
Age
Race
Gender
Author
An undeveloped continent located to the west of the Telepassa Continent. This land is the central stage for adventures in the Midgard world.

Related world view

Zaildjian Camp

Location

A large campground set up at the entrance to the Barne Swamp and Great Forest. Recently, it has grown in scale and has begun to function as a new residential area. The Pioneers Guild is investigating the surrounding area, and is planning to place a barrier furnace as a base camp for investigating the Great Forest as a place to manage the surrounding reclamation.

Terence

Cleric

Human

Gekitetsu

Terence is a male cleric who heals using divine chants. He was born in a wealthy family from the capital city and raised as an extremely well-behaved boy. He firmly believes that no one is truly born evil and that with the power of the divine chants, he could bring wellness to everyone in the world. He does have strong hatred towards monsters.

World Group

Midgard

Prime World

The world group is a general term for different worlds with specific characteristics and parallel worlds.